When you request some chunks to cover your render distance, the mod will know that you're within render distance of these chunks. That option is set to the number of blocks. What if you could load the entire Minecraft world at once?Use code "ANTVENOM15" to get 15% off: Soylent Testimonial: May 10th 2021. more. thorlord • 9 yr. • 2 yr. 10 using OptiFine than I do in the snapshots (for example, I play with 28 chunks and have become accustomed to the performance I get at that render distance, and that same render distance in the recent snapshots performs very noticeably worse). To do so, you only need to press a few keys in Minecraft. Viewed 12k times. This is starting to sound much more like a bug than a hardware issue; 12 chunks render distance should not be a problem for a high-end or even any medium-end PC. acceptable performance is subjective. here is how to do it:. I tried 32 and it worked. The max render distance for the iPhone 14 ends up being 17 chunks as a result, whilst the 13/13 mini is limited to 12 chunks only, despite it running 17 chunks fine if I manually force it to that by editing options. 64 Chunk Render. We will look at editing the options file in. The render/view distance will not increase past 10 chunks in a realm. Realms Render Distance [Bedrock] I know render distance is working as intended, and that there is a hardware limitation to contend with, but I'm skeptical about using such a low value for the limit on Realms worlds. On a single core/thread, it's never consistently gone over 80% (with the exception of occasional. minecraft/. i will be really happy if i get 60 fps, i only have like 10-25 fps 😭, im using a chromebook and its pretty old , and it is windows 7 , i play with 4 render distanceMC-243183 Render distance bug on servers. (Passive, Hostile & Miscellaneous) However, you can also disable various different blocks and entities from being rendered. Reply replyMinecraft 1. Minecraft crashing around >48 render distance after getting new GPU. To me, this suggests that it is not a chunk loading issue. 6. Check Details. PROS -Again, most obvious things first; by default, Distant Horizons allows you to have the equivalent of a 64 chunk render distance, without any hit to FPS. r/feedthebeast. 10. I have an alienware 17 R4. They're alienating the players who are most likely to contribute cool content. Its difficult for even the highest tier of hardware to sustain 60+ fps at 64 render distance, let alone 120+ at 128 render distance, just an absurd claim to make. Distant Horizons: A Level of Detail mod. For the picture's example of 12 chunks (which is the default), you can see blocks in a 192 block radius (give or take). Render distance dictates how far from the player the game renders visible chunks and loads them in, but simulation distance dictates as to whether they are "active. Dynamic View [Forge] This is a small/light serverside utility mod to help balancing lag (tps) and chunk view and simulation distance. 99 @ SuperBiiz) Power Supply: Antec Basiq Plus 550W 80+ Certified Semi-Modular ATX Power Supply ($55. Here's what Render Distance Infinity ∞ looks like in Minecraft!I went through available Render Distance options. Tapi_ • 5 yr. 062. You guys know my builds need more render distance!! 😂” If you want to increase render distance beyond maximum in vanilla, you might be able to do this:-Go to . In Minecraft: Java Edition realms, the render distance is set to 12 and the simulation distance is set to 9. This is the Forge version of Farsight, for the Fabric version click here: Fabric. 15. With mobs it dropped down to 20-40 fps at times but was usually around 60-80 fps. It will unlock slider. If you raise your render distance on your client and fly around, you should be able to render in more chunks client side. txt, find "RenderDistance=(a number) or similar-Replace the number with however many chunks you want to see out. Java runtime being used is the latest java 8 jre. Basically, only the immediate surroundings--the 5x5. Minecraft community on reddit. This plugin will dynamically adjust the view distance and simulation distance of each world in order to meet your server's needs. . You can increase the view distance in the server. 17. You do need to visit them first though before they'll load in so the server send them to you. Here is an image the author of the mod posted while using his mod: Realms Render Distance [Bedrock] I know render distance is working as intended, and that there is a hardware limitation to contend with, but I'm skeptical about using such a low value for the limit on Realms worlds. 32 takes more RAM than 8, of course. 7GHz. 4 at maximum settings (note that the render distance is actually only 10 chunks because the internal server only loads that many, no matter what the render distance is): TMCWv5 at maximum settings (16 chunk render distance, which loads about 2. But since 1. What you're describing is the behavior of lazy chunks, but explaining lazy chunks is very technical. At least, that's what a few different. The minecarts don't get very far before they "become. bobby) all chunks sent by the server which it then can load and display at a later point when the chunk is outside the server's view-distance. (threads is set to 0 so it can use as many as available) All those settings are appearing client side as correct, accept for render distance. And looking at all your requests, it's. 4, and it's enough, but I'd like even a bit more sometimes. The bell part of the model of a bell, but not the frame, stops rendering beyond 64 blocks. 8. F3+A or just changing the render distance after the fact do not help. If render distance is set to a lower value than simulation distance, the lower value is used instead. 96 chunk render distance with shaders in about 8 minutes. Chunks are 16 blocks wide, 16 blocks long. This thread is archived. 714. GTX1060 FTW 6GB. Adding 1 more chunk to this will not have a significant impact on fps, unless you have a ton of redstone clocks and water, and moving objects in that chunkFarPlaneTwo is a Forge mod for Minecraft 1. Render distance help IRIS shaders. For reference, The Witcher 3 on ultra runs at max fps the whole time. 16. Other trees/leaves unaffected. Even with the best cpus out right now 64 chunks is still too hard for single threaded performance. Lowering the render distance and simulation distance settings can greatly improve performance, as the game won’t need to render and simulate entities in distant chunks. 4M subscribers in the Minecraft community. Patcher is a 1. You can see all the entities at 61 blocks on Java & 64 on Bedrock. 7, although in 1. Also higher FPS even if your display is 60hz is still better than better graphic. Launch Minecraft Java edition and click on “Options” in the main menu. I run at 60 FPS with that. There are also a bunch of other things that allow for renderdistances of 500 chunks. I've never seen CPU usage hit 30%, even with 32 chunk render distance on amplified. 14. Advertisement Coins. HoboMaggot-Xmx20G There's your problem. New comments cannot be posted and votes cannot be cast. (i know you can in optifine but optifine loads super slow compared to iris). Does not play nice with Sildurs, SEUS (renewed, PTGI, & HRR), complimentary, and likely many more. but whenever I join a realm the render distance will not increase past 10 chunks. Our test map is Portal Pioneers RTX , which includes a helpful benchmarking setup. Note that versions since 1. 7GB with 28 chunk render distance and a crap ton of mobs, and I've only seen it get to 2. ago. To adjust the view distance you can follow the below steps. 10 render distance = 10 chunks = cercle or 160 blocks distance around the player that are 'alive'? When increasing render distance, is it limited by RAM?Moderabo said: ↑. Using it will easily allow you to increase your render distance. (Obviously with render distance at 32 chunks) Is this on a server or a singleplayer world? Can we have a few screenshots, maybe? Minecrafter since 2013. If you want to increase it, you will need to use a program called OptiFine. The higher the number of chunks, the farther you can see. Patcher is a 1. BetterFps is a Minecraft mod that add a few performance improvements, trying to be compatible with other mods. 2 FPS on average and game almost crashed,but worth it. Here's the image . nOriginal render distance (blocks): nFar: 400 nNormal: 256 nSmall: 128 nTiny: 64MC-152198 - Actual render distance is 2 chunks lower than render distance setting; MC-219507 - Beacon’s power reverts back to previous one on world reload; MC-229321 - Bees inside of bee hives / nests sometimes despawn when the world is reloaded; MC-242729 - “Observer activating without any updates nearby, caused by /clone”A warning though, setting the distance to 32 means the world needs to generate 65*65 terrain chunks, so initially the game gets slow. If I set it above 32, for example 48 (I made my tests with this value), I get a 64×64 square (circumscribed to the previous circle) instead, even though the fog moves back correctly and make a larger. There are lots of errors like this on the client game output screen (19w11a):Running the game at a render distance of 128 would require your computer to do approximately 4 times as much work as it would when running on 64 chunks. 6k 1. Registered User shared this idea. 0. You can use wynntils to cache chunks effectively getting a 128 chunk render distance without the weird compressed blocks distant horizons gives. Does it have anything to do with RAM. How can I boost my fps while. mods: iris, c2me (I don't suggest using this because it's unstable) It took a long time to generate all the terrain for these screenshots. Hello Minecraft community, I'm currently fiddling with the option config file of Minecraft windows 10 edition. I have 16gb allocated to the game, so i do think ram would be an issue. You also need to consider that there is a cap of 79 mobs and if they were spread out over such a large area you'd rarely encounter any; 32 chunk render distance is a much larger area than it seems due to the dimensions being squared (the total area is 65x65, 4,225 chunks), and the fact that the despawn radius is a sphere covering about. [verify] [more information needed]At 1080p, with render distance of 20 I get between 65 and 90 fps. conf was a toggle option, either on or off (1 or 0), but it's the actual view distance in chunks. The way this plugin works is quite simple: you set a global target for the number of player-loaded chunks, and the plugin adjusts the view distance of each world to best meet this target. ago. 1. I've seen it get to 1. I Recently started using Badlion's Minecraft client, and whenever i join my server, the render distance is fixed to roughly 8 chunks for me, alongside this there are also several instances where blocks take longer to appear than they would have done otherwise whilst still physically being there. txt. 3. 9. 8. It accomplishes this goal by recording and storing (in . Java simulates almost every loaded chunk, that's why it's laggy. 64 Chunk Render Distance With Ray Tracing Shaders. In that there's the render distance option. It took a minute or two for the 64 chunks to load in. If the view distance is greater than 30, the player will receive the maximum 25 chunks provided by the plugin, The reason it is not 30 is because the maximum value of max-view-distance is 25. jar Oct 26, 2020. 64 chunk render distance actually loads 16,641 chunks since it is 64 chunks in all directions from the player, plus one for the chunk the player is in for a total of 129x129. ”. Coins. 90 FPS stable @ Full FOV, Ground Level. Vanilla 1. I based the naming upon the titles that Minecraft itself gives each render-distance. Sk1er. Minecraft distance render chunks Chunk mine Dug out an entire chunk in minecraft (17,000+ blocks, 4 days) [don’t. This is exactly what bedrock does. 65 votes, 63 comments. super fast. Minecraft community on reddit. While this render distance is currently playable on 1. i set my render distance to 0 chunks↓ ↓ ↓ FOLLOW ME EVERYWHERE ↓ ↓ ↓ LIKELY STREAMED LIVE ON TWITCH: 2ND YOUTUBE CHANNEL: h. . 4 have broken mob spawning on render distances below 10, but they. [verify] [more information needed]But playing in aternos with 64 chunks its not the true 64 chunks the settings allow you. I have a simple rail going from chunk 2115 x 2101 to 2122 x 2121. Hey yall, Been having some weird issues with optifine. Currently i can only go up to 8-10 chunks with 40-50 fps with optifine. Game will run perfectly fine at 48 render distance, but anything above this will crash the game. P all epic Minecraft Builds. That option is set to the number of blocks. I've recently been playing on bedrock because I can crank the render distance up to 64 chunks and not only does it load them super quick, it looks awesome and (mostly) stays at 60fps. Minecraft: 10 blocks that changed 64 chunks (1024 blocks) render distance on my phone. In 1. 2. I run minecraft max settings and 32 render distance with optifine. 7. net • 2 yr. 17, it will greatly take away from the new massive caves and mountain ranges. This will now open the file itself. water bucket MLG with different render distanceLet's try to beat YouTube's algorithm as Steveee, Megamanny, Alexa Real and Spectator did. Korrekt wenn ihr ein Abo und Like dalasst, KussSc. Max render distance on Java: As many as you can fit in your render distance. Minecraft Distant Horizons Minecraft SHADERS 64 Chunk Render Distance! (No Lag). It doubles the distance in every direction. 3 Optifine. BearfootNick. Edit: I thought the view-distance-overwrite option in bobby. I have similar thing on my meh PC but eh i can squeeze BSL with 40-60 fps with 10-12 chunks render distance and most options maxed except advanced materials so i'm not complaining. Officially, Minecraft uses the metric system, and each block is considered to be 1 cubic meter. Check Details. g. A daily. To change that, click the "Launch Options" button at the top of your launcher. Sodium is the best well known FPS Boost mod for fabric. I'd drop to 20 chunks. I Cant join my Aternos world on my specific account. For Normal (8 chunk) render distance (note - 8 chunks means 8 chunks in each direction from the center, 17x17 chunks, NOT an 8x8 chunk range) and an average world height of 5 chunk sections this means that there are around 5. when you play online, the server sets the render distance and overrides your local client setting. 12 & optifine, aperture and minera. GTX1060 FTW 6GB. 4M subscribers in the Minecraft community. However, clouds, skybox, and sun/moon appear normally. I can run 1. The subreddit for all things related to Modded Minecraft for Minecraft Java Edition --- This subreddit was originally created for discussion around the FTB launcher and its modpacks but has since grown to encompass all aspects of modding the Java edition of Minecraft. ago. Sure I can do that at 32-Chunks but it's less impressive. So I think they should increase the render distance on xbox one, ps4, ps5, xbox series x and xbox series s to atleast 20 chunks. I have a Chunk class that is instantiated to generate a 16x256x16 area of voxels (think Minecraft). render distance is hard-set by the server. Regardless. Simulation distance only goes up to 12 chunks on Bedrock, though on the test world I made it's greyed out for no apparent reason. #minecraft #meme. 2. 6. After setting it to 32, my render distance was increased to 32 as expected. If your render distance is low and it is within the 128 block radius, mobs only spawn in the range of the render distance not the full 128 blocks(in laymans terms). This is the Fabric version of Farsight, for the Forge version click here: Forge. Aka: Set it higher and less far chunk parts sections lower/higher than you will be rendered. At least, that's what a few different videos have shown. 1-1. Also, the game crashes if the player attempts to load a chunk beyond this coordinate, so increasing the render distance can make the rendering limit further and crash the game. Bedrock will stop rendering tall grass, crops, proper water/leaves etc fairly quickly, which is quite obvious from the landscape's texture looking flat. It's so frustrating trying to make cool builds and not be able to see the whole thing. The server only sends world data up to 8 chunks away by default. Right now, if the servers max chunk networking distance is 10 chunks and your render distance is set to 32, it will be as if your render distance was 10. This is possible, and I have done it for years. Going up to just 25 render distance will drop fps down to the 50s. #6. 6. 19 — distant horizons and complementary shaders showcase onStardust labs on twitter: "this is peak minecraft (literally Distant horizons mod (64+ chunk render distance w/out fps hit) (prosTake your minecraft game to. Any way to go over the 32 Chunk render distance limit without changing the options file? I tried changing and it indicates it is rendering 64 chunks but it is indeed still rendering 32 chunks. Minecraft 1. -go to settings. actally no rederning chunks on java edition depends on you cpu if you hav the shittyest cpu ever then its shit at rendering chunks if. Source. Smoke from campfires in Bedrock should render at a greater distance, such as Java, where smoke will render pretty much as far as chunk render distance is set too. I have my render distance for 64 chunks. A max of 64 chunks would be enough for the beginning, but in general it would be cool to. 𝗢𝗚 𝗚𝗥𝗔𝗣𝗛𝗜𝗖 𝗣𝗔𝗖𝗞 𝗩𝟮 - Main Pack (Support Render Dragon and FPS Friendly) 16x Minecraft Bedrock Simplistic Texture Pack. server26. And if I understand correctly, random ticks will still occurr in chunks, that are <render distance + 1> chunks away from you. 8. Provides about 10-35% less chunk sections to be rendered and thus gives a neat fps boost. New comments cannot be posted. Bobby. It is a soft, silvery-white, highly reactive metal. 256x TexturePack, Seus Renewed Shader v1. This is a purely visual effect, and it is this I can no longer do since updating to 1. Render distance is the amount of chunks that are loaded for the player in every direction from a specific point on the map. In Minecraft, a chunk is a cube that consists of 16 blocks. )Tried that one too, it allows for higher render distance but as soon as you closed the menu it resets Minecraft to 32 chunks, if Mojang has done some weird cap on render distance then. 14 it's more like a rounded square). Increasing text size in Vuetify v-data-table, Increasing Elasticsearch write throughput and. By default, it increases the render distance to 54 chunks, but it can be changed by editing the C2ME config. 5 bytes per block and 10 KB per chunk section (16x16x16 blocks), with only non-empty sections initialized and saved (note: if a section becomes non-empty, e. 64 chunks (1024 blocks) render distance on my. . (As stated here)How to change render distance chunks in minecraft!. Distant horizons mod (64+ chunk render distance w/out fps hit) (prosMinecraft 4k render distance Compatibility issue with distant horizonsMinecraft distance render mod horizon maximum clouds increase better mountain way there mods play edition moon sun while improve answer. To do so, go to: C:Users {your user name}AppDataLocalPackagesMicrosoft. No, even a beefy pc will suffer when you set it to 96 chunks. . and Minecraft is installed on an NVME ssd. Dynamic per-world view distances, giving a better balance of gameplay and performance. Begin by launching the Minecraft launcher. 4M subscribers in the Minecraft community. Minecraft Version - Latest Snapshot (14w34d) Windows 7 Professional SP1 64-bit Java Version 8 Update 11 (build 1. The single feature I like about bedrock edition is I can render 80 chunks render distance on my pc and it runs better than java at 21 chunks. I still play with 64 chunks on Java just because it feels nicer. Btw. This means that one chunk is 16m² 16m² x 3670016 = 58,720,256 m² Thats a lot of chunks he can see. I mean, In my case increasing chunk view in settings (client) only allows me to not to render the fog, and still having 5 chunks in view. Minecraft is not. 3 (and 1. 12. 👍 5 ArnoldasMk, nicholasopuni31, RacoonDog, wahfl2, and yamayaki1 reacted with thumbs up emoji 👎 11 RealShadowNova, wolfestridershooter, Benedani, DeMooniC, ChrisMcLain, EwanGreen4, xor-bits, piiwik, Larandar, hermanyas, and. You can't see beyond the server's Render Distance. The view distance (chunk loading distance) is. Distant Horizons works with mod. What in the world is up with this render distance in Realms with 1. Simulation distance scales CPU usage exponentially. Unfortunately, I experienced a little bit of lag, so I set it back down to 52, which is still pretty high, so enjoy this moderately interesting screenshot at a render distance not available in Java Edition. I get better performance with further render distances in 1. Hence, more blocks are rendered, which might lower the game's performance. 64×64 128×128 Shaders Install Guides Texture Packs Android iOS Windows 10 Maps. I run sodium and iris +bsl shaders and I couldn't believe the speed. Lowering the render distance and simulation distance settings can greatly improve performance, as the game won’t need to render and simulate entities in distant chunks. Modified 7 years, 8 months ago. Minecraft Distant Horizons Minecraft SHADERS 64 Chunk Render Distance! (No Lag) - YouTube. I. These are the to choose from:For example: If the end distance is set to 256, and the players render distance is set to 8 chunks, the end distance will be set to 128. Made with Minecraft 1. I've pushed my phone passed it's limit by trying 120 chunks render distance. I want to make this more efficient because, at the moment, I'm calling glDrawArrays for each individual Block object, and since a Chunk contains over 65,000 Blocks, I would like to utilize. MC-243259 32 chunks rendering failed on server. minecraft/. . jandelin • 2 yr. Quick way to fry a potato pc right there. That is max render distance that minecraft can possibly run. #22. 2. #11. But the thing was and is I could do the recommended 32 chunks render distance, 12 simulations chunk render distance, 2560x1440p, 240 frames per second (semi locked) or 82 chunks render distance, 12 simulation chunk render distance, 2560x1440p, 120 frames per second (locked). txt, find "RenderDistance=(a number) or similar-Replace the number with however many chunks you want to see out. Windows 10 Anniversary Update 64-bit, 8GB RAM (4GB allocated to Minecraft), AMD Athlon X4 860K,. For a game that looks like Minecraft does, it's insane how badly optimized it is. If you were to disable those things, you probably could get a renderdistance of 50-100 chunks without changing any of the rendering. All rendering happens with full detail and for a view distance setting of d FC2 will render (d*2+1)2 chunks, some bugs around post-initial area and very large distances aside. MinecraftUWP {randomnumbers} > LocalState > games > emm etc etc until you get to minecraft_pe. R. ) Even just 16. The maximum value is the same as for render distance: 32 for 64-bit Java installations with at least 1 gigabyte of memory, and 16 in all other cases. I mean my computer is meant for sending e-mails from 9 to 5 every day but any pc is a gaming pc if you try hard enough. Photo taken from the Pioneer Survival server. i set my render distance to 0 chunks↓ ↓ ↓ FOLLOW ME EVERYWHERE ↓ ↓ ↓ LIKELY STREAMED LIVE ON TWITCH: 2ND YOUTUBE CHANNEL: h. Those are massive differences and MC Java. Game will run perfectly fine at 48 render distance, but anything above this will crash the game. Also higher FPS even if your display is 60hz is still better than better. To adjust it, go to the server control panel and open the Simulation Distance option. 64 chunk render distance actually loads 16,641 chunks since it is 64 chunks in all directions from the player, plus one for the chunk the player is in for a total of 129x129 chunks. Anyways, great comment; 12 chunks probably is the new minimum these days. Use the Bobby mod (client) This mod. version: 1. 7. - Discussion - Minecraft - Minecraft. Adding RAM doesn't let the slider go farther, though. minecraft folder. 7. 3 vanilla minecraft on 24 chunck distance with max settings & vsync at 60 fps no sweat. Measuring distances in Minecraft can be quite tedious, but a few simple guidelines can prevent you from making mistakes. Provides about 10-35% less chunk sections to be rendered and thus gives a neat fps boost. The new world generation and the increase in size means you'll have more intense rendering per chunk which will cause frame drops and lag. In this video I will try to run minecraft on 64 render distance. Valheim Genshin. RAM: 16gb ddr4 2666mhz. 6. Select the Config Files tab on the left-hand side. I based the naming upon the titles that Minecraft itself gives each render-distance. 7 fps advantage on average (5%) but a slightly lower 99th percentile fps (-2%). Would be interested in rendering 42+ chunks with Sodium. Even after letting the world load and render for several minutes on 16+ render distance, the block lag does. 3GB ONCE at 32 chunk render distance, while dicking around with mob spawners. After all chunks in the 64 chunks radius of my viewport were loaded I was getting 6 frames per second with a 980ti on. 12. Opacity. Add two chunks to your render distance, play a bit, add two more, play a bit, and keep doing that until the game doesn't feel stable. Minecraft's user environment can be configured through the Options menus. A chunk is a 16×16 segment of a world. It was lagging at 64 chunks. I get that the last case is bottleneck. 8. Depends how much your system can handle on a reasonable framerate. If you have performance issues, it is. I do think that 'Normal' render-distance should be renamed to 'Terrible' or 'Horrendous', as playing at such a low render is like being blindfolded. 16. It still is consistent, and even with 96 Render distance, it is very far and it almost has the same result if you playing with 256. 14. Storage: 5kb per chunk = 70,3125 petabytes, Ram 892,86 kb per chunk = 14 exabytes, Cpu = 18,27 mhz per chunk = 256 exahertz, Storage: 7032x 10tb hdd (Seagate IronWolf Pro +Rescue) =€386. Minecraft With Optifine Averages At 40 Fps On Decant Settings (16 Render Distance, 4 Linear Mipmaping, All Animations, Fancy GFX, Minimal 50% Smooth Lighting. We will look at editing the options file in. By default, it increases the render distance to 54 chunks, but it can be changed by editing the C2ME config. zys52712 • 3 yr. total: €2. (This goes especially for Bedrock, since it's better optimized and has simulation distance on a separate slider. Minecraft crashing around >48 render distance after getting new GPU. SEUS highest settings 16 chunks: high 110FPS, low 70FPS,. Although Bedrock still takes the cake by a wee-bit, despite having a maximum rendering distance of 80 chunks. Bobby is a Minecraft mod which allows for render distances greater than the server's view-distance setting. Vertically, the game tries to render the entire chunk. However, this poses an issue for players who use much larger render distances. Use 1. Anyway, the point is that while Bedrock being able to render so many chunks is impressive, you can't compare to Java unless Bedrock's render and simulation distances are set the same. It determines the server-side viewing distance. This can cause stutters when generating new chunks and eat up a lot of ram though. . [ Fabulously Optimized Mod Pack] [. I wish we could get render distances over 32 chunks with Sodium, though. 0a-1. Bobby is a Minecraft mod which allows for render distances greater than the server's view-distance setting. This mod has a 2x render distance and a 1. Premium Powerups Explore Gaming. Sodium is a chemical element with the symbol Na (from Latin natrium) and atomic number 11. 7. After setting the simulation distance, you can now view the world settings. Checkout my new companion mod for more controlled. Hey everyone! Today I'll be showing you an incredible Minecraft mod which allows you run the game at practically ANY render distance (at least within reason). Here's what Render Distance Infinity ∞ looks like in Minecraft!I went through available Render Distance options. 18 update in the JAVA version, the Render distance was used to do the same work.